Magick Mirror Tut
by SickenlySweete
How to use a mirror in daz studio tut
what you need to start:
1 mirror,1 character figure
step1: camera front
step2: load a mirror-make sure its zeroed-the edge of the frame toward you-the glass facing right
(here ive used a free one from DreamPaint)
step3: load what you want to be reflected in the mirror(your character)
step4: move the mirror to the left of the character and then change to top camera-center the mirror to the character by moving it either forward or back
(see images below)


step5: now to make it a mirror reflection--select the mirror and add these settings to it
(see images below)




step6: pose your character and rotate it so it faces the mirror
step 7:add lights
step 8:camera perspective-rotate until you get the angle you wish to see
(see image below)

step9: render
you now have a black mirror with your character mirrored in it you can now do step10 or move on to step 11
step10: add more items to complete your scene
step:11 i hate this mirror-- i want mine to look like the one in my bathroom sooo
find a chrome reflection image that you like and add it to the diffuse and make it white
and shadow to light grey
(see image below)


ok now i want the mirror to show that she is in a room so go back to front camera
Step:12 add a wall to the right of the character
here i have used the free chapel wall by DM
rotate it so it is just like the mirror on the other side(sideview)
(see image below)

step:13 camera perspetive-move it till you get what you want to see
and render
see final image below

ok now this is not quite what i want so.............
back to front view--i rotated the wall -40 on the y axis and moved the mirror forward somemore , added a background image of a wall and now its back to step13 and render
here is my final image now you can see the window behind her in the mirror

see my final,final render,i changed the lights and added props to the wall area behind her...different lights will make a real difference in what you get..

note: you can have a magick window this way as well just make the opacity see thru and
use the windows image texture map instead of the chrome reflection map........
forgot to add this little bit...........
daz studio will only reflect something to the right of it.....that is why i set up this tut the way i did...
mirror,character,wall w/props
right,middle,left
download this tut in pdf with full sized images here
http://www.mediafire.com/view/?5hncgzd06v10hj8
by SickenlySweete
How to use a mirror in daz studio tut
what you need to start:
1 mirror,1 character figure
step1: camera front
step2: load a mirror-make sure its zeroed-the edge of the frame toward you-the glass facing right
(here ive used a free one from DreamPaint)
step3: load what you want to be reflected in the mirror(your character)
step4: move the mirror to the left of the character and then change to top camera-center the mirror to the character by moving it either forward or back
(see images below)


step5: now to make it a mirror reflection--select the mirror and add these settings to it
(see images below)




step6: pose your character and rotate it so it faces the mirror
step 7:add lights
step 8:camera perspective-rotate until you get the angle you wish to see
(see image below)

step9: render
you now have a black mirror with your character mirrored in it you can now do step10 or move on to step 11
step10: add more items to complete your scene
step:11 i hate this mirror-- i want mine to look like the one in my bathroom sooo
find a chrome reflection image that you like and add it to the diffuse and make it white
and shadow to light grey
(see image below)


ok now i want the mirror to show that she is in a room so go back to front camera
Step:12 add a wall to the right of the character
here i have used the free chapel wall by DM
rotate it so it is just like the mirror on the other side(sideview)
(see image below)

step:13 camera perspetive-move it till you get what you want to see
and render
see final image below

ok now this is not quite what i want so.............
back to front view--i rotated the wall -40 on the y axis and moved the mirror forward somemore , added a background image of a wall and now its back to step13 and render
here is my final image now you can see the window behind her in the mirror

see my final,final render,i changed the lights and added props to the wall area behind her...different lights will make a real difference in what you get..

note: you can have a magick window this way as well just make the opacity see thru and
use the windows image texture map instead of the chrome reflection map........
forgot to add this little bit...........
daz studio will only reflect something to the right of it.....that is why i set up this tut the way i did...
mirror,character,wall w/props
right,middle,left
download this tut in pdf with full sized images here
http://www.mediafire.com/view/?5hncgzd06v10hj8
Last edited by Admin on Wed Mar 13, 2013 7:11 pm; edited 2 times in total




